Сентябрь 28, 2020, 08:31:18 am

Обновление 18.01.16

Автор IrLex, Январь 18, 2016, 01:51:08 pm

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IrLex

Январь 18, 2016, 01:51:08 pm Последнее редактирование: Январь 22, 2016, 05:34:59 am от IrLex
 - Minor typo in Q00212_TrialOfDuty;
- Minor typo in Q00227_TestOfTheReformer;
- Updating HTML file name in quest Fate's Whisper (234);
- Updating Area Friendly restrictions to prevent siege enemies from being targeted;
- Preventing NPE on Enemy Summon target handler;
- Porta should keep aggro after teleporting the player;
- Area Friendly target handler update:
--- Static comparator to prevent initialization on each call.
--- List is created after single-target checks are performed.
--- Using LinkedList instead ArrayList due resize overhead.
--- Adding target only if it's not null.
--- Sorting the list of creatures after it's complete, not after adding the target (that wouldn't have an effect on the list since it has a single element).
--- Performing maximum target check first.
--- Skipping hidden creatures.
--- Skipping, when in siege, creatures that are not in the same siege side.
- Fixes multithreading issue with walking routes nodes;
- Minor comments rewrite.